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Jannis Mayr

Freelance Senior Concept Artist

Jannis Mayr is a professional Concept Designer from Germany who has worked in the entertainment industry since 2008. He has worked as a Matte Painter and Concept Artist for clients including Axis Studios, Karakter Design Studio, Guerilla Games, Monolith, Santa Monica Studios, Terraform Studios, and many others on unannounced titles and games. Some of his game credits include God of War Ragnarök and Horizon Forbidden West.

See Jannis’s portfolio on ArtStation, follow his career on LinkedIn, and follow him for updates on Instagram @jannismayr.concept.

  • Jannis is an incredible designer who has contributed his fantastic sense of design, proportion, and critical thinking to many of our projects. His design process utilizes modern techniques while also being very efficient and producing wonderful immersive environments. He's been a great asset to all of our projects.

    - Finnian Macmanus
    Concept Artist

  • Jannis [is] friendly, open, engaged, and proactive. He always looked to provide the best work possible using his considerable skill set, knowledge, and experience, and made a major contribution to the project he was working on [at Axis Studios].

    - Jon Beeston
    Head of Art at Axis Studios

  • Jannis is a unicorn in that he is both exceptionally creative and also exceptionally skilled; his ability to think outside the box and apply that creative love of world-building to his work really shines through. While many concept artists can produce functional production art, Jannis produces beautiful and detailed pieces in the same timescale. I can't recommend him enough and believe he's an asset to anything he works on, deeply skilled, ultra-creative, supremely committed, and very responsible. 10/10.

    - Emrys Ryan
    Art Director (Axis Studios) & Concept Artist